介绍
此插件提供了多个视角。来源:Biud436
下载
插件命令
这是一个可以激活多个视口插件命令。
如果调用此插件的命令,你可以使用多视角。
MultipleViewport Enable
这可以禁用多个视口。如果调用此插件的命令,你可以使用原来的舞台呈现。但是, 需要注意的是以前的看法端口的任何绘图对象在内存中不会被删除,所以如果你需要它,你尝试调用'MultipleViewport ClearImage ViewID' plugin命令。
MultipleViewport Disable
这是可以设置视口抖动的功率插件命令。
MultipleViewport StartShake shakePower
这是可以设置视口抖动的结束插件命令。
MultipleViewport EndShake
这是一个可设置某些视的图像插件命令。(查看ID是1和4之间数)
MultipleViewport Image ViewID ImageName
这是可以删除某些视角的图像的插件命令。 (查看ID是1和4之间数)
如果你不需要的图像,则必须调用此。
MultipleViewport ClearImage ViewID
这是一个可以将视频设置为某些视插件命令。
需要注意的是应将文件类型设置WEBM(.webm)
ViewID是1和4之间的数。
szSrc表示从电影视频名称 目录。
循环允许您使用所设置的真或假。
您可以通过这个值重复视频。(如果你省略这个循环的价值,它的视频只能播放一次。)
MultipleViewport Video viewID szSrc loop
This command moves back x seconds from current video position.
MultipleViewport MoveBackSeconds viewID second
This command moves forward x seconds from current video position.
MultipleViewport MoveForwardSeconds viewID second
This is the plugin command can play the video to certain viewport.
MultipleViewport PlayVideo viewID
This is the plugin command can stop the video to certain viewport.
MultipleViewport StopVideo viewID
This is the plugin command can pause the video to certain viewport.
MultipleViewport PauseVideo viewID
This is the plugin command can remove the video to certain viewport (If you do not need a video, you must call this)
MultipleViewport ClearVideo viewID
This plugin command allows you to change a display position of the viewport
'viewID' is the number between 1 and 4.
If 'EventID' is same as -1, the viewport target will set as the game player. if not, it will set as certain event.
You might wonder what happens to the viewport after this command has executed.
By default, the viewport is stored the id of certain target and it is tracking available its position until before moving as the next map. if it is also not set specific target id to certain viewport, it will set as the player position. The target can belong to an instance of ViewportTarget(the object that can control display's position as target's position) and each instance will set an inner position of the viewport by using the function called $gameMap.setDisplayPos.
MultipleViewport Target viewID EventID
使用条款
免费用于商业和非商业用途。